New AAA games could cost $300 million or "much more" to make, insider says, which might help "explain the current state of the industry" amid layoffs and studio closures [Yahoo! Finance]
UBISOFT ENTMT UNSP/ADR (UBSFY)
NASDAQ:AMEX Investor Relations:
ubisoft.com/en-us/company/investor_center/index.aspx
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Source: Yahoo! Finance
Credit: PlayStation Studios Nobody needs reminding of how precarious the games industry is right now, since layoffs and studio closures continue to happen with horrendous regularity. A large contributor to these problems is rising budgets, as figures are purportedly in the hundreds of millions for many triple-A games, and rising still. Bloomberg's Jason Schreier provides some insight, based on his extensive interviews and reporting within the industry. "Exact budgets of video game productions can be tough to corroborate but the numbers I've heard floating around AAA game dev these days are $300 million or more," he says on Bluesky "Sometimes much more," he adds, "which I think helps explain the current state of the industry," just to drive the point home. In a follow-up post, he clarifies that this is primarily based on budgets in America and Canada, so if there's a large disparity, it's likely because a game is being made somewhere else. "Dev salaries and overhead" account for
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